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New Post: How to draw text in WPF without WriteableBitmap constructor that takes UIElement parameter?

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The samples and other discussions show a 3rd constructor that takes 2 parameters (UIElement, Transform) and it seems this is the only way recommended to achieve writing text to the bitmap.

Most samples and referred examples are in Silverlight, but I'm restricted to WPF client app environment. MSDN seems to show the WriteableBitmap constructor that takes the UIElement input is only supported on Silverlight.

Is there another recommendation to draw text that will work in WPF??

Thanks in advance.

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