Hi !
I'm developping an app in which one i want to draw dynamically some shapes.
Someone told me to use WriteableBitmapEx which seems to fit with what i want to do.
However i cant draw anything, maybe i forgot an important line in my code ... I'm actually just testing a sample given here. See the code :
xaml :
c# :
Do you see what i'm missing ?
Atanakar.
I'm developping an app in which one i want to draw dynamically some shapes.
Someone told me to use WriteableBitmapEx which seems to fit with what i want to do.
However i cant draw anything, maybe i forgot an important line in my code ... I'm actually just testing a sample given here. See the code :
xaml :
<Grid Name="myGrid">
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="40"/>
<RowDefinition Height="40"/>
</Grid.RowDefinitions>
<Image Name="myImage" Grid.Row="0" />
<Button Grid.Row="1" Content="DRAW !" HorizontalAlignment="Center" Tapped="Button_Tapped"/>
<TextBlock Grid.Row="2" Text="{Binding classString}" HorizontalAlignment="Center"/>
</Grid>
and then i click on a button to draw some shapes, here is the code of the button :c# :
private async void Button_Tapped(object sender, TappedRoutedEventArgs e)
{
// Initialize the WriteableBitmap with size 512x512 and set it as source of an Image control
WriteableBitmap writeableBmp = BitmapFactory.New(200, 200);
writeableBmp.GetBitmapContext();
// Clear the WriteableBitmap with white color
writeableBmp.Clear(Colors.White);
// Set the pixel at P(10, 13) to black
writeableBmp.SetPixel(10, 13, Colors.Black);
// Get the color of the pixel at P(30, 43)
Color color = writeableBmp.GetPixel(30, 43);
// Green line from P1(1, 2) to P2(30, 40)
writeableBmp.DrawLine(1, 2, 30, 40, Colors.Green);
// Blue anti-aliased line from P1(10, 20) to P2(50, 70)
writeableBmp.DrawLineAa(10, 20, 50, 70, Colors.Blue);
// Black triangle with the points P1(10, 5), P2(20, 40) and P3(30, 10)
writeableBmp.DrawTriangle(10, 5, 20, 40, 30, 10, Colors.Black);
// Red rectangle from the point P1(2, 4) that is 10px wide and 6px high
writeableBmp.DrawRectangle(2, 4, 12, 10, Colors.Red);
// Filled blue ellipse with the center point P1(2, 2) that is 8px wide and 5px high
writeableBmp.FillEllipseCentered(2, 2, 8, 5, Colors.Blue);
// Closed green polyline with P1(10, 5), P2(20, 40), P3(30, 30) and P4(7, 8)
int[] p = new int[] { 10, 5, 20, 40, 30, 30, 7, 8, 10, 5 };
writeableBmp.DrawPolyline(p, Colors.Green);
writeableBmp.Invalidate();
myImage.Source = writeableBmp;
//Creating instance for the MessageDialog Class
//and passing the message in it's Constructor
MessageDialog msgbox = new MessageDialog("Drew !");
//Calling the Show method of MessageDialog class
//which will show the MessageBox
await msgbox.ShowAsync();
}
and the messagebox appears properly.Do you see what i'm missing ?
Atanakar.